An action adventure motion game aimed at kids (6+), exclusively on Nex Playground. You play as hero, who wields two swords, and you slash the monsters with your own two hands. I worked as the sole game artist on this.
Monsters
The game is populated with a lot of creatures I designed, painted and animated in Spine, without any mesh rigging and deformation in order to save time. I painted some rare frame animations when needed.
Some monsters have alternate appearances that the player can find when they meet special conditions.
Characters
During the story, Hero meets several characters. I designed and painted them. Some of them are associated with specific regions like the desert, the forest, the beach and the fairy realm.

From left to right: hero's friends Jay and Robin, Villager (village), Momo (desert), Willow (forest), Benny (beach) and Cassie (Fairyrealm)

Robin - expressions

Cassie - expressions

Environments
The game has 6 environments that I designed, modeled, textured and integrated in Unity, along with some shader work.
The village
The main hub is a village that grows alongside the player's progression. Leveling up also unlocks skins to change the appearance of each type of building and decor. I designed, modeled and textured everything.
The swords
The swords go in pairs of blue and red, and there are several types to collect. I designed, modeled and textured each of them, trying to strike a good balance of classic, cool and fun designs.
Concept art
Here is some behind the scenes and early concepts!