Cat Picrew - 2021 - web
You can make your own cat here! I designed and drew everything and used the Picrew maker app to put it all together.
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All Families - 2024 - web, PC (unreleased)
An educational game about diversity and families. I worked on it with Soft Chaos as a contractor game artist. I designed the 30+ characters of the game, along with final assets and expressions, and drew all the backgrounds and other miscellaneous 2D assets.
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Witches Wardrobe - 2018 - mobile (unreleased)
This is a canceled incubation project I worked on at KO_OP. I started it alone and then got joined by a programer to help me. It's a 3D mobile dressup game whose main design feature is the use of blendshapes to make the customizing process as tactile and playful as possible.
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Cosmo - 2018 - PC (unreleased)
Cosmo is an unfinished project that would have been the successor to Naut. I revamped the character and designed a new environment to explore, on a planet where it rains constantly.
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Bianca - 2017 - (unreleased)
This is an unreleased KO_OP project I did some concept art for.
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Lara Croft GO - 2016 - PS4, PS Vita, Steam, mobile
I worked on Lara Croft GO - Mirror of Spirits, a DLC for Lara Croft GO. I did cutscene animations for Lara.
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Inspector Woof - 2016 - arcade machine
This is a project for Fantastic Arcade. You and your partner play as a dog and a cat to investigate a veggie highschool incident and find the culprit. The game was made to be an arcade game with a twist: the arcade prints the procedurally generated map of the school for you to draw your clues on.
I designed the characters, produced the 2D assets of the game, wrote the dialogs and participated in the game design.
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Wojna Taniec - 2015 - PC
Wojna Taniec is a time loop fighting game. You and your oponent fight with your previous incarnations at your side, repeating your actions from the previous rounds. By altering their fate you can regain control of your allies and turn the game around. I did art direction, 2D and animation.
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Naut - 2014 - PC
Naut is a vibes only videogame experience me and two friends made for the Desert Bus charity game jam. I did art direction, 3D and animation.
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