Find it on : Nex Playground
An action adventure motion game aimed at kids (6+), exclusively on Nex Playground. You play as hero, who wields two swords, and you slash the monsters with your own two hands. 

I worked as the sole game artist on this. I defined the art direction, designed and made all the assets of the game, integrated them in Unity and worked on some custom shaders in Shader Graph.
Monsters
The game is populated with a lot of creatures. I designed, painted and animated them in Spine, without any mesh rigging or deformation in order to save time. I painted some rare frame animations when needed.

Selection of monsters, some of them have alternate appearances that can be found under specific conditions

Characters
During the story, Hero meets several characters. I designed and painted them. Some of them are associated with specific regions like the desert, the forest, the beach and the fairy realm.

From left to right: hero's friends Jay and Robin, Villager (village), Momo (desert), Willow (forest), Benny (beach) and Cassie (Fairyrealm)

Robin - expressions

Cassie - expressions

Environments
The game has 6 environments that I designed, modeled, textured and integrated in Unity, along with some shader work. The game has a fixed camera that moves from one spawn point to the next along a predetermined path.

Forest

Game map

The village
The main hub is a village that grows alongside the player's progression. Leveling up also unlocks skins to change the appearance of each type of building and decor. I designed, modeled and textured everything.
The swords
The swords go in pairs of blue and red, and there are several types to collect. I designed, modeled and textured each of them, trying to strike a good balance of classic, cool and fun designs.
Concept art
Here is some behind the scenes and early concepts!
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